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Episode 139: Add Insult to Injury
- 01m14s | Research Lab
  On a request for unique technologies for Civilization's, well, civilizations.
- 11m37s | Forum Talk
  Considering the most important attribute in CivV, and the ability to run a negative treasury.
- 31m12s | Senate
  Combining late game and air unit analysis, and how to stop Giant Death Robots in Civilization V.
- 48m16s | Miscellaneous
  The sizzle of comparing gaming and cooking.


Runtime: 59m:59s | Filesize: 28.8MB
Release Date: February 04th, 2012
Hosts: DanQ, Makahlua, TheMeInTeam, qnl



Episode 138: That Was All a Lot of Nothing
- 02m08s | Forum Talk
  Looking back on, and the reaction to, the latest Civilization V patch released just before Christmas 2011.
- 06m36s | Miscellaneous
  A collective enthuasiam for, concern cast or indifference towards not one but two sequels to XCOM: Enemy Unknown through publisher 2K Games.
- 11m54s | Senate
  Converting forests into lots and lots of gold in Civilization IV, not wasting worker turns in CivIV and CivV, and getting too close for comfort -- so to speak -- in CivV.
- 44m10s | Open Mic
  Responding to the call for feedback for the show's fifth season that received fifty-nine responses in total.



Runtime: 59m:59s | Filesize: 28.8MB
Release Date: January 21st, 2012
Hosts: DanQ, Makahlua, TheMeInTeam, qnl, Izmir Stinger


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